Going back to my roots

I’ve decided to go back to the MMORPG Saga of Ryzom. now renamed Ryzom.  Ryzom is the first MMORPG I played back then, during the open beta, that got me got addicted to MMORPGs.  The setting is science-fantasy and it’s a sandbox game, but they’ve added quests since, called missions that you do as well.

The game was launched in 2004 and I bought the game, but could not play as long as they didn’t add Paypal as methods of payment.  I joined a guild of friendly players up until I left the game for another MMORPG, because I was unable to pay for more than 1 subcription for a month back then.  It’s not the case anymore.  You can get more infos here:

https://en.wikipedia.org/wiki/Ryzom

http://w.ryzom.com/  (old website, but this one has wallpapers, webkits, videos)

https://ryzom.com/  new website)

“The game takes place on the planet Atys. Unlike normal planets, Atys is an enormous tree large enough to sustain an atmosphere and multiple ecosystems on its surface and within immense networks of branches and roots. The various creatures in Ryzom have differing AI based upon their species that allows them to perform many realistic behaviors, such as migration and movement as a herd. Carnivores, for example, will attack specific animals for food, and certain animals hunt in packs. The game also features changing seasons and weather. Weather effects include rain, snow, and wind. Tied to the season and weather changes are the movements of animals and the availability of harvestable materials. For example, a certain type of sap may only be harvested during spring rains and be unattainable during other seasons or weather conditions. Weather conditions can change minute by minute. Each game season (spring, summer, fall, and winter) lasts four real-time days.

Player characters come from one of four distinct humanoid races, collectively called “homins”. The ‘Matis’ are a proud and noble race of forest dwellers. They have mastered the art that is a fusion of botany and genetic manipulation, and consequently they have constructed their kingdom and castles from massive trees grown for that very purpose. The ‘Tryker’ are a fiercely independent and fun-loving race of lake dwellers. They build large floating cities on their lakes, and networks of wind-powered water pumps around them. The ‘Zoraï’ are a spiritual and tranquil race of jungle dwellers. They build their temple-cities within naturally fortified areas of the jungle. Finally, the ‘Fyros’ are a tough and obstinate race of desert dwellers. They have mastered fire technology, which they like to build into their weapons and architecture”  from Wikipedia

Back when I played, my character was a Matis and they live mainly in the forests of beautiful trees with the weather and the seasons, which is my favorite area, the LakeLands of the Trykers is my second with the beaches, the sea, the lakes.   Back then when you made a character of the cerrtain race, you ended up at that area of the main game of that race when you finished the tutorial and teleported there, the  Matis to the forest, the Fyros to the desert, the Trykers to the lakelans and the Zorai to the jungles.  Not anymore, now you can chose which city and region you want to go to.  There is a free-to-play version but I prefer paying for the extra XP, the extra storage.   And with the max lv you can reach, lv 250 for those who pay, and max 125 for the free playing, so that means a LOT of grinding, I’d rather pay for the extra XP and storage (like getting an apartment to put your stuff into since there are no bank in the game.

When they merged the servers they deleted every character, but I’ve managed to get mine back.  The game setting is a giant living growing tree and you can see them in the game giant branches in the sky, roots.  The game still look quite beautiful and magical even if date 15 years.  The game feel very pagan to me and you can check it out yourself for free.

Vampire the Masquerade: Bloodlines sequel announced!

 

I bought Vampire the Masquerade: Bloodlines when it came and I thought this game is just awesome. You had to manually install Wesp’s unnoficial patch back then, but now it’s an exe that install in a short time the patch by clicking, or double-clicking, the file.  I definitively want to thank Wesp for his hard work and dedication for still working on his unnoficial patch.  At first it was to fix the bugs the game had (Basic), then to uncover the unfinished materials the devs were still working on and put them in the game (Plus).

Videos on how awesome Vampire the Masquerade: Bloodlines is.  I’ve tried to embed them in my post, but it won’t let me.  I’m really happy about this news.

My favorite clan to play is a female Gangrel, love their skills, they’re hardy and badass.  I love that they may seem human at first, but if you start to look at them closely, you notice they’re not.  And personnally I love their claws, looks feral.  They don’t look monstrous like the Nofteratu, but like them they have to hide and cover themselves, hidden in the shadows.  And since I play a female, people probably just think my claws are just long nails.  With points in Seduction it makes the game easier to feed on people.  Maybe because to me the Gangrel is the closest to my idea of a real vampire, strong, hardy, lots of stamina, can turn into bats, wolves, mist, can call animal spirits for help, like bats and wolves.

I don’t play the Vampire the Masquerade games from White Wolf, though, saw some of their books on Vampires the Masquerade from them in a store in English.  I’m French-Canadian and my English was pretty bad, and my friends’ English was worse.  Anyway, so my sole experience I have with their PnP is with their videogames.  I bought Bloodlines first when it came out, found it amazing, and Redemption much much later on GOG.  I haven’t played Redemption yet.

Vampire the Masquerade: Bloodlines 2 website

My personal room in Final Fantasy XIV

One of the few downsides of Final Fantasy XIV, and the major disappointment, is their housing system.  They said private houses would be much less expensive, that Free Companies and private houses would be separated (but instead players compete and fight against Free Companies over the very few houses and wards that are available) and a long list of other things that are wrong with it, like the very few wards that they made.  I’m lucky because my guild was in the closed beta and at launch so they bought a medium house, and now that they’ve added private rooms in Free Companies’s houses, I bought one as well not a long time ago.  It’s pretty much the sole housing available for individuals right now unfortunately.

Anyway, here are screenshots of my room.  The grandfather clock makes a sound at every second or so, it’s really nice.  I plan to update this post whenever I make changes and add things to my room.

myroom01

myroom02

myroom03

myroom04

myroom05

myroom06

myroom07

myroom08

myroom09

World of Darkness Online Cancelled

I’m really heartbroken to hear that CCP Games have decided to cancel World of Darkness Online.  I’ve always wanted to play such an MMO in such a vampires-supernatural creatures dark setting.  Vampire the Mascarade: Bloodlines is among my favorite games and I was so looking forward the MMO version of World of Darkness.  I was planning to make two vampires, one Gangrel and one Tremere.

What bugs me is that CCP Games put time, money and people all these years on mediocre and failed games like Dust 514 and Valkyrie, instead of making World of Darkness Online their focus, they have kept spreading themselves with worthless projects.  And considering they purchased White Wolf that means that they own the IP, and therefore no MMO or games most probably will ever be made based on World of Darkness because of them.  So I’m really disappointed with their incompetence.

Let me put here the trailer of the game and show what could have been an awesome game:

Diablo III

Personally I really like Diablo III, and after I started mode Nightmare with my 4 characters, I heard they were working on a new loot patch 2 which would make the loots better.  After you go through the game on normal mode, the main reason to play after is to get better gears, so I decided to stop completely playing my alts and wait for the patch, which took around 9 months.  It’s a good thing that I’m patient, and instead I played my hardcore monk that I had made.

The new loot patch occurred a bit before the launch of the expansion Reaper of Souls and Blizzard had for 3 weeks an extra 50% XP boost.  My characters were around level 33-34, and I was worried they would never reach maximum level, so I was really happy about this, and I used the boost in question to get all my 4 alts to level 60.  So I’m really proud to see that my characters are so high level.  With the expansion the maximum level has been raised to 70, but with them being at 60 already it will be easier to get them maximum level again.

I’ve played solely my monk and I’ve done the new act, which I find awesome.  Now my monk has reached maximum level of 70, and I’ve been doing bounties to raise my Paragon levels.  Right now my Paragon level is 29, and I’d like to get it up around 100-110.  I also prefer the new levels of difficulties that has come with the loot patch, the adventure mode, and the new Paragon system, because now all the alts share the same Paragon level, which means you just need to do it with one alt to level up Paragon, and all your alts have the same Paragon level too.

Here are signatures made with my characters, including my new born crusader, showing the classes, levels, etc.

 

Video games are good for us

Like all the other gamers out there, we all get tired of the superstitions about gaming: that it’s bad for our health, that it makes us more violent, that it make us lose contact with other people, that gaming can get addictive, etc.  One has to remember that every new media has been bashed from radio, movies, tv, video games, internet, etc.

I’ve decided to share links about video games that have just good things to say.

Video games are good for you!

5 Reasons Video Games Are Actually Good for You

6 Ways Video Games Are Saving Mankind

Could video game addiction help save the world?

How Video Games Stretch The Limits Of Our Visual Attention

Top 10 Frustrating (and Incorrect) Preconceptions About Video Games

Video Game Research Project Helps Blind Children Exercise

Video Gamers Can Control Dreams, Study Suggests

Video Games Lead To Faster Decisions That Are No Less Accurate

Video Gaming Prepares Brain For Bigger Tasks

Why video games are good for kids

Gamers make for better workers

Some online video games found to promote ‘sociability,’ researchers say

Social Games Can Save the World

Daphne Bavelier: Your brain on video games

Les jeux vidéo feraient de bons citoyens

My biggest disappointments about Guild Wars 2

The dyes

We were told that the dyes we would unlock would be account based, so those who play many characters like me would be able to access all their dyes.  And there is a LOT of dyes to unlock, 400 in total.  Obviously something that would take a LOT of time.  Well, in all beta events the dyes were indeed account based, including the big media week-end beta event where journalists in gaming industry were invited, including smaller guys like TotalBiscuit, who confirmed to the world, in different medias, that dyes were indeed account based, that ArenaNet follows their promises.

It’s only in the very last beta events that suddenly dyes were not account based anymore.  Everyone thought it was a bug and reported it as a bug it to ArenaNet.  Up until someone showed up in their official forums to tell us that ArenaNet had suddenly changed their mind, that now dyes are character based and gave us the most ridiculous reason why : to give us a sense of progression.  Most people on the forums were angry and did not agree at all with that and wanted their account based dyes back.

I just want to mention that publically dyes are still account based because ArenaNet has not put on their website or blog that they’ve changed their mind, that they BROKE a promise, only other places have mentioned it, so that means that someone who check the beta events articles and videos, especially the journalists ones, and quickly check their website, will have a hard wake up call when they realize that sneakily dyes are not account based anymore.

On top of that, the dyes that drop are not identified so that means you don’t even know what color it is.  Well, I don’t plan to play that gambling game.  I plan to just NOT identify said dyes up until either the dyes become account based again or up until there is a way to identify the dyes before unlocking the dyes.  Also, l will NOT buy dyes in the ingame store either.  Again, it’s a gambling game.  None of these are fun is any way whatsoever.

Ironically, some short time after ArenaNet changed their account based dye system to character based system in closed beta, ArenaNet had the nerve to write a blog article called Is it Fun? Colin Johanson on How ArenaNet Measures Success.  The nerve!!!  In other word, while they were working on the game they made sure to put emphasize on fun and get rid of not fun stuff.

Well guess what ArenaNet, the current character based gambling dye system is NOT fun at all. NOT FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  And multiply that NOT FUN by how many alts we have.  NOT FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

WAKE UP!!!!!!!!!!!!

The Mesmer

In Guild Wars mesmer was the most awesome coolest fun original class.  It was too much fun to play.  And in PvP even better.  It was so much fun tossing Ineptitude on melee classes and Backfire on casters, and watching them kill themselves.  The most fun PvP I’ve had was playing a mesmer in alliance battles in Guild Wars.

In Guild War 2 most of the classes have gained new stuff, for the ranger more pets to have, for the warrior ranged weapons, necromancer death shroud, assassin a western look and guns.  Mesmer in the other hand is not a mesmer anymore, I don’t know what it is but it’s NOT a mesmer.  Someone wrote a better post about the sad situation about the mesmer in Guild Wars 2, here: Guild Wars 2: How ArenaNet ruined the Mesmer.

All I’m going to say is that I fully agree with the author.

Warhammer Online

I’ve never planified to play Warhammer Online and yet here I am playing it. The reasons why I’ve stopped playing momentarily LOTRO are a bit long and complex but I’ll try. Excited by Mines of Moria, I rushed ahead to level up my alts to make them ready for Mines of Moria, LOTRO’s upcoming expansion, that tired me up a bit of the game. Then there was all this drama on the official forums about the trollish lore-nazis, constantly bashing players like me who love playing casters. Then there was the destruction of the rune-keeper by the lore nazi in the beta, the rune-keeper was fun but the animations are pretty much gone, I was really looking forward to it. The nail to the coffin is the upcoming nerf to my two favorite classes, lore-master and minstrel.

It really feels as if the few issues I’ve had with LOTRO have become bigger: lack of magic, absence of caster classes, lack of fantasy (the game feels more like a medieval MMO than a fantasy one actually).

I’ve spent the last two months not really playing but I payed my game card anyway, and I’m too poor and rational to waste money on a game I barely play. So I’ve decided to momentarily stop playing LOTRO and invest in another game for the next months, I cannot imagine myself not playing any MMO for a while. I’ve been through and through Guild Wars and I’ve burned the game so it has to be something else. I’ve heard good reviews about Warhammer Online and it had a good launch (unlike a few like Age of Conan per example), I can see there are many cool caster classes in their game, their PvP is fair, etc. Now that I’ve started it, it’s obvious they took a LOT from Guild Wars in a good way. The community is nice, the classes are fun, there is a decent PvE side along with their PvP, no death penalty, no item wear, anyone at any level can PvP. Some of the people in the guild I’m in in LOTRO are in Warhammer Online too and I’ve found a good guild there, I was in their guild at some point with them in LOTRO. The guild is Shadow Company.

I find the Destruction side wicked cool and their classes oh so wicked cool too, so I play on the Destruction side on the NA RP Ostermark server and the Order side on the NA RP Phoenix Throne server. My Destruction alts are Azaroth (Disciple of Khaine), Khainlin (Sorcerer), Minesha (Magus), Rahmiel (Zealot), Tamarah (Witch Elf), Waaka (Shaman) and Waaroth (Squig Herder). My Order alts are Flamelia (Bright Wizard), Kharzem (Engineer), Mazaroth (Shadow Warrior), Minesha (Archmage), Sapphir (White Lion) and Sulian (Witch Hunter). I like that it’s dark and gritty. Warhammer Online is not perfect of course, it’s interface is far from being intuitive and there are elements missing but it’s decent and the classes are fun to play. I’m very lost since I know nothing about the lore of the game but at the same time, discovering a new world is fun.